NONOTAK, experiencing space throughout sound and light
Nonotak is a Paris-based duo and media artists interested in immersive experience through sound, light and space interaction. Within a background in illustration and architecture, Noemi Schipfer and Takami Nakamoto, exemplify a transversal use of technology in audiovisual installations and performances. Using custom built technology, their artworks resemble op art and kinetic art creations, and through optical illusions, reach complex and geometric patterns creating neural brain sparks effects.
In May they are presenting a new piece for Wold of light a new LA art exhibition that will provide an engaging experience fusing art with technology through a collection of sophisticated installations and visual compositions by commissioning a collective of forward-thinking global artists to create boundless installations inspired by individuality and background diversity LA popup, tech art,
Both, AV installations and performances are predominantly of the black and white aesthetic, within monochromatic projections, and elements such as lines and spheres, similar to op art compositions.
Nonotak was conceived in late 2011 when the Architect Bigoni-Mortemard commissioned a project to create a mural in the lobby of a public housing building in Paris. and since they’ve done installations AV installation presented at biennales, festivals and a myriad of cultural institutions and even they have been comissioned by Hermes.
Hoshi is their largest piece to date. Presented by Vice Media, The Creators Project and Toyota, the piece uses mirrors in an expanding architecture through lights, creating a situation for an embedded subject, in a real/virtual dialogue.
More recently, Nonotak collaborated with British filmmaker Sean Ellis, and Stella McCartney on a short film that featured actor Cillian Murphy and music by Paul McCartney filmed over a single night in a forest outside London. As well as presenting Shiro, an X shape structure of two large frames, with four HD projectors. Showcased in TodaysArt Japan and MUTEK Montreal, Shiro was according to The New York Times, one of the fifteen best sets from Sónar Barcelona Music Festival 2017. Shiro has also been presented at the second edition of Ableton’s Loop – A Summit for Music Makers, at CTM.
Exploring new frontiers on the tech Art universe,
Words by Laura Netz
NONOTAK Studio is a collaboration between Noemi Schipfer, illustrator and Takami Nakamoto, architect and musician. Your work encompasses sound, kinetic visual and geometric illustration and space. For those that are not familiar with it yet, could you tell us a little bit more of your background and how NONOTAK was incepted?
Noemi graduated Illustration school and I (Takami) graduated Architecture school while I was part of a Post-Hardcore Rock band called Doyle Airence as a guitar player.
I have always been sensitive to how light affects a space and on top of that how sound behaves differently according to where you place it. During my architecture studies i often found myself designing architecture that were so immersive that i was kind of blurring the boundaries between huge scale sculptures and architecture with a particular attention to the sound aspect. That’s why i like artists like Eduardo Chillida who creates giant sculptures that often play with the relation of a space’s boundaries and sound. I particularly love the one project of his called Elogio del Horizonte in Gijon that uses the loud sound of wind as a main material. There is a moment where you get close to the piece and the sound would change suddenly, so radically that it creates a “invisible” boundary.
When we started NONOTAK, we had this vision of experimenting with Space, Light and Sound in a way anyone could relate. Light is such a strong material that it can have a huge impact on people’s emotions. Space is a notion anyone can understand and feel, and we thought disrupting it with light and sound would give us a lot to play with. Sound dictates the narration of all the immersive experience we are building.
Mixing all of the three approaches and starting to work on an installation centred around those parameters was how we started.
What are your aims as artists working between technology and art?
We don’t actually consider ourselves as tech artists but our aim is to use any medium as possible to create immersion and help us reach a visual goal; that’s when technology becomes a big part of our work. I personally think that mission should dictate gear, not the other way around. The fundamental part of creating an immersive experience is knowing your goal and from that, you choose the right medium.
Actually, in my personal opinion, our aim is often to hide
For World of Light you are presenting a new piece, could you tell u a bit more about the intellectual process behind it and what were the biggest challenges you faced in its development?
Yes. The installation is called Lake. I think the biggest challenge of it is that it is an installation we wanted to make it happen for years now.
In terms of material, we are using led pixel addressable fixtures and mirrors. We will keep the rest of the description vague and leave it for the festival!
What do you expect from the audience that will interact with the piece?
i want them to enjoy the experience as much as i enjoy it!
What’s your chief enemy of creativity?